Friday, May 30, 2008

Lephauntis & Creblock

2 new creatures, Creblock and Lephauntis.
The Lephauntis name came from a drunken conversation on an art chat room some time ago, when the topic of elephants came about ;) I liked the name and it eventually came in handy.




Thursday, May 29, 2008

©heers!!


Some Photoshoppery from me. My timid toying with basic texture brushes seems to be paying off. Incidentally, the butt nubs are weird hip joint things that perform the same function as human ass cheeks do for sitting. :P

Wednesday, May 28, 2008

Rock Jaw

A giant....
Based off of one of the previous humanoid thumbnails I had posted earlier in this blog.

Thursday, May 22, 2008

Crustaci

Playing around with the concept of mixing birds and insects. I had done a few pages of creature thumbnails that were predonimately Insect based with elements of bird features and then dominate Bird thumbnail concepts with some insect based elements.



Digital Sketches

A few rough digital sketches of various creatures. Mostly naturalistic designs, in keeping with existing life forms. Invertebrate, Vertebrate, Insect, Reptile, Amphibian, Bird, Mammals..






Wednesday, May 21, 2008

This is another shark-man concept, i need to figure out a better name than "shark-man". In the "world", I've set up for them in my head, they were created by Poseidon to rival the god's favor of man. So many something like Poseidonites... shortened to Sednites? Sedens?

Sunday, May 18, 2008

Greek-Rain

Im starting a design project where Fish evolve into mammals and take over greece.

Here is one of the generals:

Friday, May 9, 2008

THE LORIO DRAGON


15" x 2o" Acrylic on Board.

A rather decorative mechanical creature to freshen up the ol' blog...

Saturday, April 19, 2008

Predator of Predators



Piece created for an art challenge on Http://www.conceptart.org/forums
The topic was "Predator Predator". I decided I wouldn't take the easy route of a big creature that overpowered other big creatures, and developed a creature that evolved specifically luring in predators.

Thursday, April 10, 2008

Tophat Sasquatch + Water Golem`


Tophat Sasquatch is for a video game design, I'm going to be doing with some friends.


The Water Golem was a challenge by some fellow friends to do a golem within an hour and a half, I picked "water" as the element since i've too often done Rock/Lava styled golems.

Sunday, April 6, 2008

Don't call it a soul patch


Photoshop.

Thursday, April 3, 2008

First post




Hey everybody.

Tuesday, April 1, 2008

Cave Troll Sculpt

I'm taking a figure sculpture class at school. Yesterday, my normal human sculpture inexplicably transformed into this limp-haired, long-nosed, three-fingered apparition you see here. I believe he's some sort of cave troll, or possibly a tall goblin or a thin orc. I'm uncertain of my demihuman classification. Anyway, he seems fairly harmless, just not very sociable.

Wax sculpture, 6-8 inches in height. I made the base he's sitting on by taking a sheet of wax and using a soldering iron to melt other pieces of wax all over it, and then using the iron to give the base ragged edges, holes, etc. This whole sculpt has been very fun to make, and there's still work to be done on him (such as casting him into bronze).


Sunday, March 30, 2008

Beladron - Concept Dinosaur


A conceptual Dinosuar. Completely Imaginary not really resembling any 1 dinosaur since I didn't really look at dinosaur references but rather more modern reptiles and mammal anatomy. I also tried to work out the skeletal structure.

Manipulation


As a part of a creature tutorial series, this was a manipulation on the anatomy of a water buffalo. The original body was varied slightly but the majority of the changes were made to the head. It was an act to show how changing various portions of existing animals anatomy could easily create a creature concept.

Quaddlebutt



Wanted to do something "cuter".

Friday, March 28, 2008

Introduction

Hi, everyone. First, I want to thank Mike Corriero and Davi Blight for inviting me to join this blog. You're all artists that I respect and admire, and I'm honored to be included here.

Anyway, I'm Cory Trego-Erdner, known on the internetz as Moai. I'm a student (graduating with an AA this year), I have a humble job (cashier at a dollar store), and I have aspirations of becoming a concept artist. When I'm not drawing, I'm observing. I have a few personal projects that I want to get started soon that will involve plenty of creature design, but until then here's some older creature work of mine.

Shallow Swamp Loofeesh


A creature with amphibian, bird and fish anatomy. This concept was produced from a simple 20 second Imaginary "creature sound" file.

Introduction

Hi everyone,

I'm currently a freelance artist running around working on several different tasks at the moment.

Here's a few creature designs to get an initial idea of my work:

PRIPYAT BEAST

When the secondary explosion occurred at the reactor, spewing an almost immeasurable torrent of radioactivity into the jet stream, surrounding locales could only survive long enough to form mass graves for their dead. The under supplied, unprotected and ultimately doomed clean up crews sent their overseeing emergency committee a flurry of distress signals and sporadic reports of beasts emerging from the piles of bodies on the outskirts of towns. These beasts were said to vary dramatically, and appeared to be sickening amalgamations of people and livestock.


MANUALLY ASSISTED SEA CYBORG

Cetaceans have long been used by military outfits, trained for marine mine clearance, reconnaissance, and even attack roles. However their willful, individualistic personalities caused severe problems. Escapees were common, which represented an extremely expensive loss in both resources and time, for their trainers. The J8 program solved this issue with heavily genetically modified Belugas featuring post-growth expansive mechanical grafting which fitted them to be overseen by a human pilot.



BROOD MERMAID

An exemplary member of a Piscine Magistrate's sub-harem; a collection of fertile females used for the sowing of seed as opposed to serving a directly pleasurable role in the prima harem. A swarm of eels harass the brood mermaid in her later stages, eager to snatch up freshly hatched young. These swarms are encouraged by most Magistrates as they consider it an excellent measure for thinning the weak offspring; immediately setting the stage for a strong and culled lineage. Brood mermaids are often given as donativum profundi, "imperial largess of the abyss", to honoured guests, as the reciprocated offering of offspring is considered an assumed display of trust in important dealings amongst piscines of high standing.

Tuesday, March 25, 2008

Giants & Humanoids


I'll be turning a few of these into finals but here are some thumbnail ideas, some mixed digital and pencil and others just straight digital sketches. Playing around with hulking and ogre-like body proportions on some of them.

Saturday, March 22, 2008

MY FIRST CREATURE THUMBS

I was inspired by Mike Corriero's silhouette-thumbnails to do some of my own, and am totally sold on the process now. I don't understand how I never did this before, and now I am much too excited about it.

Friday, March 21, 2008

Wavering Stiffle Stump


edit: The thumbnails that were produced befor the final design was created by mixing the anatomy of numbers 01 and 02.

A forest giant that moves with a swaying motion, most of its upper body is covered by tree tops leaving the legs and hands to blend in with the surrounding tree trunks. They are Giant stilt stalkers that very much like a chameleon lizard use the camouflage effect and movement to grab much smaller prey.

Thursday, March 20, 2008



Here's a reimagining I did of John Carpenter's The Thing. Hope you enjoy!

THREATENED ALIEN